Pentref Vale

 
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Proposed Expansion for Utah’s Evermore Park

AutoCAD, Photoshop

Site Plan: Group Project with Karen Donarski, Bridget Weitzel, and Cara Levine

Role: Master Planning, Creative Direction, Ideation

Challenge
Design a new land to be added onto Evermore Park, an immersive theme park set in a fictional European Village.

Concept
Nestled in the idyllic Slavic Countryside, the village of Pentref Vale has become a desolate community as Morana, the goddess of winter and the underworld, has cast her powers over the land. After years of endless winters, Zorina, the goddess of Spring, has arrived to bring light and life back to the area. Morana, however, is not prepared to relinquish control, and so the battle between light and dark, life and death, begins.

 
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Inn: A town staple, the inn provides more than just accommodations for travelers; it is a place to gather, eat and be entertained.

Merchant Carts & Tea House: As residents begin returning home, they are bringing with them goods and treats from their travels that can be enjoyed within the lush green gardens over a cup of piping hot tea.

Aviary: Once a stunning church, the now abandoned, rundown structure is home to worshippers of Morana, who use the sanctuary for their black magic.

Farm Plots: The heart of the community, the farms provide a look at the typical farm life and the vegetation and produce grown along with a means of living for the residents.

Baba Yaga: A crotchety old witch who resides in a home on chicken legs. She is neither a fan of Morana or Zorina but does enjoy her privacy, so any guests or residents who seek her out, beware.

Goddess Fountain: A symbol erected in honor of Zorina, the fountain is a memorial to her, celebrating the life she brought to the village.